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	<title>Electricmonk.nl weblog &#187; nethack</title>
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	<link>http://www.electricmonk.nl/log</link>
	<description>Ferry Boender&#039;s ramblings</description>
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		<title>Nethack farming bot</title>
		<link>http://www.electricmonk.nl/log/2005/02/17/nethack-farming-bot/</link>
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		<pubDate>Thu, 17 Feb 2005 14:47:22 +0000</pubDate>
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		<description><![CDATA[Benjamin Schieder wrote a bot that automates the process of farming in Nethack: Or, to be even more precise, it does the job of pudding farming for you. It even feeds itself when hungry. It sacrifices pudding corpses and prays to your god. It removes scrolls of scare monster from the altar. It stops on [...]]]></description>
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		<title>Nethack statistics II</title>
		<link>http://www.electricmonk.nl/log/2005/01/27/nethack-statistics-ii/</link>
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		<pubDate>Thu, 27 Jan 2005 07:33:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[Did some more work on the Nethack Statistics. (Script attached to the end of the file) It&#039;s still much to slow. Running it on my logfile with 288 lines takes 8 seconds. 1 Second would even be too much for such a small file. Of course, the Bash script is horrible, and it calls on [...]]]></description>
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		<title>IRC Idle RPG</title>
		<link>http://www.electricmonk.nl/log/2005/01/25/irc-idle-rpg/</link>
		<comments>http://www.electricmonk.nl/log/2005/01/25/irc-idle-rpg/#comments</comments>
		<pubDate>Tue, 25 Jan 2005 10:01:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[fun]]></category>
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		<description><![CDATA[I have joined in the online IRC Idle RPG game on #nethack-idlerpg (Freenode), in seek of fame, fortune, high levels and extraordinary ammounts of idle time. I&#039;m kind of chatty, so this might become a problem. The goal of the game? To be idle. Yes, that&#039;s right, idle. Do not speak a word. Do not [...]]]></description>
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		<title>Nethack statistics</title>
		<link>http://www.electricmonk.nl/log/2005/01/17/nethack-statistics/</link>
		<comments>http://www.electricmonk.nl/log/2005/01/17/nethack-statistics/#comments</comments>
		<pubDate>Mon, 17 Jan 2005 21:22:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[nethack]]></category>
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		<description><![CDATA[Fairly useless Nethack Statistics.]]></description>
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		<title>Extra Nethack sokoban level formats</title>
		<link>http://www.electricmonk.nl/log/2004/09/10/extra-nethack-sokoban-level-formats/</link>
		<comments>http://www.electricmonk.nl/log/2004/09/10/extra-nethack-sokoban-level-formats/#comments</comments>
		<pubDate>Fri, 10 Sep 2004 11:16:14 +0000</pubDate>
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		<description><![CDATA[I&#039;ve created some more different level formats for the Nethack Sokoban levelsets. Sokoban++ seems to have an import/export function and I decided to abuse it. Why are there a gazilion different formats for such a simple game?]]></description>
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		<title>Nethack notes</title>
		<link>http://www.electricmonk.nl/log/2004/07/15/nethack-notes/</link>
		<comments>http://www.electricmonk.nl/log/2004/07/15/nethack-notes/#comments</comments>
		<pubDate>Thu, 15 Jul 2004 11:06:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[fun]]></category>
		<category><![CDATA[nethack]]></category>

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		<description><![CDATA[I&#039;ve been playing a lot of Nethack lately. It&#039;s quite addictive. And you tend to die a lot. For instance: In my last game I arrived at the Medusa level. Now, Medusa will turn you to stone if you look at here directly, so I was going blindfolded. I read somewhere that you can use [...]]]></description>
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