I've updated the EdgeWorld Strategy Guide to v0.8. Changes:
- Updated Lvl 50 Helio vulnerability.
- Removed lvl 250 Helio vulnerability.
Thanks to madstork91 for reporting Faction vulnerability changes. Get the HTML version, or other versions (PDF, ePub, etc).
Posted on January 16th, 2012 in website | Comments Off
I've released a new version of my Minecraft Player/World Editor MCPlayerEdit v0.21. This release brings MCPlayerEdit up to date with Minecraft v1.0, The following features and modifications have been added:
- Lily Pad
- Nether Brick, Nether Brick Fence, Nether Brick Stairs, Nether Wart [block]
- Enchantment Table, Brewing Stand [block], Cauldron [block], Brewing Stand, Cauldron
- End Portal, End Portal Frame, End Stone, Dragon Egg
- Blaze Rod, Blaze Powder
- Ghast Tear, Nether Wart
- Gold Nugget
- Potion, Glass Bottle, Spider Eye, Fermented Spider Eye
- Magma Cream
- Eye of Ender, Spawner Egg
- Glistering Melon
- Music Discs
Thanks to Pedro Lopes for the patch!
Posted on December 29th, 2011 in projects, website | Comments Off
I've updated the EdgeWorld Strategy Guide to v0.7. Changes:
- Added vulnerability of the level 1000 Maar Confederacy Base (thanks to Cam Arnold for reporting it).
Get the HTML version, or other versions (PDF, ePub, etc).
Posted on December 11th, 2011 in website | Comments Off
I've updated the EdgeWorld Strategy Guide to v0.5. Changes:
- Added vulnerability of lvl 50 Helio base
- Added vulnerability of lvl 250 Helio base
- Updated Appendix II (upgrade costs)
- Fixed battle duration before automatic retreat
- Fixed some FIXMEs
- Added some info about leveling up.
You can find the new version on my Writings page
Posted on October 15th, 2011 in website | Comments Off
I've released a new version of my Minecraft Player/World Editor MCPlayerEdit v0.20. This release brings MCPlayerEdit up to date for the upcoming Minecraft Beta v1.8, The following features and modifications have been added:
- Change player food (including god-mode)..
- Switch between Creative and Survival.
- Added Pine leaves, Birch leaves
- Added (Double) Brick Slab, (Double) Stone Brick Slab, Stone With Silverfish, Stonebrick, Mossy Stonebrick (buggy), Cracked Stonebrick (buggy), Brick Stairs, Stone Brick Stairs
- Added Huge Brown Mushroom (buggy), Huge Red Mushroom (buggy)
- Added Iron Bars, Glass Pane, Vines, Fence Gate
- Added Melon, Pumpkin Stem, Melon Stem, Melon Slice, Pumpkin Seeds, Melon Seeds, Raw Beef, Steak, Raw Chicken, Cooked Chicken, Rotten Flesh
- Added Ender Pearl
You can get the new version Here.
Posted on September 12th, 2011 in projects, website | Comments Off
I've released v1.0 of the gCountDown program.
gCountDown is a very simple alarm countdown timer. It sits in your system tray where you can click it to set an alarm. Once the time runs out, you will be alerted.
This release adds the ability to play a sound when an alarm goes off pops up a menu on right-clicking the icon so you can quit the application and has some minor bugfixes. A Debian/Ubuntu package is now also available.
Posted on September 7th, 2011 in gnome, libre software, projects, website | Comments Off
I needed an easy way to set timers on my desktop PC. All I really want is to set a countdown in hours, minutes and seconds, and have it alert me when that time has elapsed. I couldn't find anything simple with some exceptions that wouldn't compile (anymore) due to missing libs (which weren't available in Xubuntu). So I whipped up my own.
You can download it from its home page, and here's a screenshot of the thing:

Additionally, I was quite amazed at how easy it is to write GUI applications using just GTK in combination with Glade. Writing this tool took me only about an hour, with no previous knowledge. All it really required was creating a GTK Status Icon with an active signal handler. The handler pops up an interface put together in Glade by loading the gcountdown.glade file using gtk.glade.XML(). Connecting signals to the widgets is also super easy with signal_autoconnect().
Take a look at the source code. It's only a measly 136 lines.
Posted on August 26th, 2011 in programming, projects, python, website | Comments Off
I've generated ePub versions (for reading in ebook readers) of most of the Writings to the page.
Posted on August 8th, 2011 in website | No Comments »
I've released a new version of my Minecraft Player/World Editor MCPlayerEdit v0.19. This release features the following modifications and additions:
- Added a `health` command which lets you set the player health (also a god-mode)
- Fixed a bug where only supplying an item ID to give/remove would not give the maximum stack size but would give a stack equal in size to the item ID specified.
- Fixed a bug where adding non-safe items to the inventory would give a stack size of 0.
You can get the new version Here.
Posted on July 14th, 2011 in projects, website | No Comments »
I've released a new version of my Minecraft Player/World Editor MCPlayerEdit v0.18. This release features the following modifications and additions:
- Made leaves available in safe-mode.
- Added a `remove` command which allows the user to remove items from the inventory by name/id instead of slots. (Suggestion by rowanxim)
- Extended the `list` command so the user can now list items by slot id or item name. (Suggestion by rowanxim)
You can get the new version Here.
Posted on July 5th, 2011 in projects, website | No Comments »